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WE MAKE IT EASY FOR GAME & VIRTUAL REALITY DEVELOPERS TO ANIMATE HANDS THAT CAN MOVE AND INTERACT REALISTICALLY IN REAL-TIME

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VirtualGrasp explanation step 1

Step 1 : Use your existing game

 

Use your existing game objects and your existing game environment. No adaptations required.

How does VirtualGrasp work step1

Step 2 : Add or adapt the hands

 

If you already have an avatar with hands, we just rig the existing hands, otherwise we help you with the hand design.

How does VirtualGrasp work step 3

Step 3 : Let our software do the rest

 

 VirtualGrasp™ automates the animation of hands & enables any game to use 100% realistic hands that can freely interact with any object.

THE PROBLEM : Animating Hands

 

Hands are the most basic tool for us humans to interact with the surrounding and we use them for almost all tasks we do in our daily life.

 

Yet, animation of hands and fingers is often avoided in games and movies due to the complexity of the hands. This is only achieved through labor intensive manual work of professional animators. The complexity of hands results in major problems in virtual reality, where there currently are no ways to make free hand interaction look natural. The result is most often unsatisfying with either limited interaction possible, or with non-realistic animation of the interactions.

 

 

OUR PRODUCT : VirtualGrasp™

 

Gleechi resolves these problems through a predictive and adaptive algorithm, taking into account physical constraints from the virtual objects and environments that the developers work with. With our award-winning software technology VirtualGrasp™ we fully automate the hand animation process.

 

We enable all different types of games and applications to use 100% realistic hands that can interact and grasp objects in any way you want. It doesn’t matter if you use regular mouse and keyboard, a gamepad or more advanced motion capture systems such as Leap Motion or Razer Hydra.

 

OTHER APPLICATIONS

"VirtualGrasp™ is developed by top-ranked researchers from the robotics research group at KTH, Sweden’s leading technical university, based on eight man years of research. The novelty and technical viability of the research was verified by around 30 scientific publications in major robotic conferences and journals. Part of the work was crowned with the Best Manipulation Paper Award at the “International Conference of Robotics and Automation 2013,” one of the two major robotic conferences world-wide. Gleechi AB was founded in 2014 and has been awarded Super Startup of 2015 by Veckans Affärer and is supported by several Swedish Innovation clusters, including STING, VINNOVA, KTH Innovation, EIT ICT Labs, and ALMI.

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