VirtualGrasp technology makes hand-object interactions more natural.
Developed from over eight years of research in robotics, healthcare and industrial applications, VirtualGrasp (VG) provides freedom to experience more immersive VR experiences.
Through a combination of machine learning algorithms, natural interaction gives participants the ability to freely interact with the virtual training scenario and learn-by-doing.
Natural hand interactionVirtualGrasp technology
Most VR experiences require the participant to interact with objects. Grasping interactions are typically created for each object which pre-determine how the object can be held, limiting the environment and participants in what they do.
VirtualGrasp takes a radically different approach by using object intelligence. Objects are able to define how they could be interacted with, eliminating the need to predefine and artificially limit what is possible.
Virtual environments become more immersive and natural by giving participants the freedom to explore and learn.
Support for all major VR platforms
We work with leading VR headset manufacturers to ensure complete support.
Proven industry foundation built on scientific know-how
VirtualGrasp is the result of over eight years of research and development in the field of robotics.
In order for robots to become more efficient and flexible, the capability to identify physical objects and know how to grasp them was required. With an infinite amount of possible objects and the need to adapt to different production lines and assembly tasks, an efficient way to learn how to grasp objects was required.
Gleechi researchers took an innovative approach by using VR and machine learning as a way for humans to efficiently teach robots how to grasp through interaction with virtual objects. Once learned, robots could continually improve interaction through machine learning.
VirtualGrasp is built on the extensive data and comprehensive understanding of object-interaction developed through this process.
Developer friendly workflowadd drag-and-drop intelligence
VirtualGrasp is provided as a plugin that can be easily incorporated into existing VR applications to generate natural hand-object interaction.
Powerful capabilities allow grasping and pushing of objects, with both one or two hands and support for most controller types, including the Oculus Quest’s Touch controllers and finger tracking capabilities.
The plugin exposes a powerful API that allows developers to create and customise their own scripts and behaviours, such as reacting to automatically identified gestures.
The VirtualGrasp™ plugin currently supports both the Unity and Unreal Engine.
Powering better training hand interaction made easy
VirtualGrasp is being applied across many different sectors and industries.
The Gleechi VR training platform incorporates VirtualGrasp to allow participants to interact naturally with complex objects, such as industrial machines or tools.
As a standalone technology, leading VR game developers are integrating VirtualGrasp to save development time and provide more immersive gaming experiences.
Documentation for developersdelight users by adding VirtualGrasp
VirtualGrasp provides powerful capabilities to developers, unlocked through its APIs and features.
Most developer journeys start with documentation, and we provide extensive installation, quick-start and how-to guides, videos and API docs.
Developers can learn about what VirtualGrasp can do by visiting https://docs.virtualgrasp.com
- no registration required!
Learn more about VirtualGrasp
Depending on how you would like to use VirtualGrasp, we can tailor a tour of its features and latest updates.